1939 BATTLEFIELD EUROPE - GRAND STRATEGY

This scenario is essentially based on the "1939 Storm Over Europe" campaign - with a focus on mp-games

Significant differences to the Strategic Command standard campaign:

 

  • The campaign map has been extended to the north up in the Murmansk region and it introduces a passable sea route as far as Archangel and beyond

  • The Gibraltar region was redesigned and is now to be passed by the naval forces of all sides

  • The region of Hamburg (Germany) was redesigned as a major inland port

  • Romania is now a separate major nation along with the United Kingdom, France, USA, USSR, Poland, Germany and Italy. Slovakia and Croatia are added as minors
  • Some loops are relocated, others are disabled in multiplayer
  • Added Commonwealth and Free French forces as "offmap" minor (via new Supreme HQ recource)
  • Overall, the Combat Target Data and the unit icons have been carefully adapted to promote the differentiation into major combat units, yet independently operating, specialized units and vulnerable support units. The newly designed Military Unit Sprites were each provided with the appropriate symbols and the 3D Unit Sprites were displayed in the infantry field with a different number of units.

  • Only units in corps size can directly attack twice. Therefore, this ability of the Mechanized Division is changed to the Infantry Corps!
  • New unit type Mountain Division modeled

  • New unit type Tank Destroyer modeled    

  • Added a Lend-Lease event for USA and USSR
  • Added Operation Countenance event for USSR and UK
  • Added Operation Arctic Fox event for Germany
  • Added Operation Attila event for Germany and UK
  • Added Atlantic Wall event for Germany
  • Added Partisan/Security event for USSR and Germany
  • Evented foreign Waffen-SS units (France; Netherlands; Latvia)
  • Evented Russian NKVD units
  • Added Crete event for UK and reshaped the island

  • Special Forces represent all of the US Marines to the Italian Bersaglieri and does not constitute Commandos in the strict sense

  • Evented "elite" units for Germany (Waffen-SS) and USSR (Red Army Guards/NKVD) This minor based, additional units have improved combat values and may not be reproduced

  • Supply values of the French Channel and Atlantic ports decreased. So the war effects are simulated and the expansion of the German Navy (Sub) bases are made more urgent
  • Added new resource sprites for some capitals, cities & towns (Bucharest; Warsaw; New York; mediterranean style; eastern style etc.)
  • Added new resource sprites for "Industrial Centers" and some "Secondary Supplys"
  • Added a new resource sprite for permanent fortresses (Brest-Litovsk etc.)
  • Revised explosion sprites
  • Added, changed and altered lots of pictures, sprites and sounds. Too many to be listed here
  • Many already known and newly discovered minor errors of the latest versions have been fixed...

 

 

This modification is inspired by countless multiplayer games, forum posts, endless Internet resources and and the incredible number of players developed mods. If you find traces of your work here , then I would like to greet you with great appreciation. Thanks to all of you!